|"Better than Chocolate Cake" Reviews/Comments [ 4 ]|
|Title: FARG |
Reviewed By: Tomb_Robber_Emiko [MediaMiner Member] On: August 11, 2007 03:03
Hm, like the hand. :P The hair's already been covered, so I'll cover some other things that can use working on. First, the neck. The neck should connect further back than you have drawn it. In fact, from this angle, it should appear more like it's connected right where the ear lobe meets the neck. I also think this could have some more dramatic shading, because not only is dramatic shading fun, but it would really, really help with the sadistic mood of this piece.
|Title: F.A.R.G. |
Reviewed By: dxgirly2 [MediaMiner Member] On: July 05, 2007 09:50
I really like the shading on the hair and shirt, they are very nicely done. The lineart still feels a bit incomplete to me with the blank spaces here and there. You've got a definite character permiating from this, but the smudges of blood look almost like bad blending. I think making them look darker and more pronounced would help. The shading one that part of his skin is rather light as well, and looks almost foreign to the rest of the face. Good work though! Just need a few things touched up.
|Title: F.A.R.G. |
Reviewed By: Fanilia [MediaMiner Member] On: July 01, 2007 15:44
The text helps tell the story of this image, demented story that it is... You have expressed that you want suggestions on the hair and the blood smears on the cheeks. For the blood, I think that the skin around the smears should be consistent with the rest of the skin. The light spot on the cheekbone is circular so it looks to be part of the smear and not a hi-light. I have also noticed when characters in several of the more popular series (on CN) get into a fight they use cross hatching to give a battered look to the skin. If the smears are from scrapes on the character then adding the cross hatching lines might work nice. If the blood is from the other person then you might want to have a couple splatter marks and then have the rest in a swipe like when you take a hand and wipe your face. Those are just a couple suggestions you may or may not like to try. - Now for the hair. First off go with just a couple/three colours in the mix, though real hair has a large number of hues, anime hair normally does not. You could define the chunks of hair with a few more lines, and you could use more of a halo for the hi-lite. The short blending strokes gives too much of a 'fur' feel, like the hair is in shorter sections overlapping. I do hope this helps, I find that I am having a hard time explaining things today.~Fan
|Title: F.A.R.G. Review |
Reviewed By: Lady Macbeth [MediaMiner Member] On: June 28, 2007 13:18
Originality/Creativity: 8 of 10Comment/Review:
Drawing Skill: 9 of 10
Use of Medium: 9 of 10
Overall Rating: 9 of 10
Comment/Review: The coloring on this piece and the addition of the text gives a nice sadistic twist to it. >:) I am glad to see that you used purple/blue tones in the lines under the eyes to emphasize the sense of sleeplessness. I think where you're losing texture in the hair is in the depth of shading; you started to get a textural effect near the top of the bangs but lost it again in the other areas of the hair. All around, your depth of shading is very light - there's not a lot of definition in the facial features or in the shirt either. If you add more layers of depth to the hair, following the flow of the hair, with a gradual increase and decrease in the tones to reflect highlight and shadow, you'll start to see a more textural quality appear in the hair. If you look at your hair in a mirror, you'll see that areas that appear to have more texture also have more transitions between light and dark and that highlights run the length of the hair in some places as well as the overall "halo" that is typically portrayed in anime-style coloring. The "halo" highlight comes from the shape of the head; the minor highlights come from areas of hair that are raised slightly above others and thus catch the light better. Good practice for understanding how highlights and shadows work on hair is playing around with your own, brushing it in different directions and pinning it back to see how light plays differently each time.